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dc.contributor.authorHareide, Odd Sveinung
dc.contributor.authorOstnes, Runar
dc.contributor.authorMjelde, Frode Voll
dc.date.accessioned2016-06-30T12:41:31Z
dc.date.available2016-06-30T12:41:31Z
dc.date.issued2016
dc.identifier.urihttp://hdl.handle.net/11250/2395053
dc.description.abstractThe daily job of the navigator has changed significantly with the introduction of electronic navigation and integrated navigation systems. The navigator has progressed from using most of his time to find and fix the position, to understand and control complex system design to increase situation awareness and facilitate safe navigation for the officer of the watch. This article presents Eye Tracking data that has been collected on board the world’s fastest littoral combat ship, compared with similar datasets collected in a bridge navigation simulator. The data has been analyzed to determine how we better can use maritime navigation simulators and develop bridge design and general user interface to ease the burden of the navigator.nb_NO
dc.language.isoengnb_NO
dc.publisherIEEE Aerospace & Electronic Systems Societynb_NO
dc.subjectNavigationnb_NO
dc.subjectEye trackingnb_NO
dc.subjectScanpathnb_NO
dc.subjectHuman centered designnb_NO
dc.titleUnderstanding the Eye of the Navigatornb_NO
dc.typeOthersnb_NO
dc.subject.nsiVDP::Technology: 500nb_NO
dc.source.journalEuropean Navigation Conference Proceedingsnb_NO


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